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Tech Art | Project: Steamworld Heist 2 | Rigging Tool

Date Mon 05 August 2024 Category Tech Art Tags blender / scripting / tools / game development / pipeline / python
Riggin Tool

This tool was used during the beginning to mid of the production of Steamworld Heist 2,

  • Place empties on joint locations
  • Creates all bones, target and modifiers
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Animation UI

  • Quick access to layers
  • Space Switching
  • A few otherhelper tools
  • Export to file format for proprietary engine
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Production Animation Layout & UI

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  • Tags

    • 3D Print
    • animation
    • blender
    • character
    • film
    • game development
    • hda
    • houdini
    • pipeline
    • python
    • R&D
    • rig
    • scripting
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