We do these challenges at work from time to time. Each time with a set prompt, and a week to do it. (Off hours and evenings). I usually also take the opportunity to test something different.
This time the prompt was Playing Video Games
This prompt's project twist: Don't Retopo!
Did not retopo the sculpt mesh. Did not notice any particular lag while working with the mesh and rig.
Added some cloth dynamics to the whole body for subtle "wiggle".
- Modelled in Blender
- Kinefx rig in Houdini
- Animated in Houdini
- Rendered in 3Delight in Houdini
- Comped in Fusion
Rigged and Animated in Houdini